AGES 3–5 · WITH A GROWN-UP

Gentle Tilt and Movement Games

Guide a friend towards a large destination. Every movement game works with arrow buttons or keyboard arrows. Tilt is optional, off initially, and requires a compatible device, HTTPS and a grown-up check.

Explore together

  • Try the arrow buttons first; the games do not require a motion sensor.
  • A grown-up should hold the device comfortably and keep movements small.
  • Use re-centre or return to buttons whenever tilt feels awkward.
PICK A LITTLE ADVENTURE

More games to explore.

No scores. No rush.
Just a place to try things.

42 little games · 8 ways to explore

AGES 3–5 · TOGETHER
TILT OR TAP

Dewdrop delivery

Use big arrow buttons, or let a grown-up enable tilt.

10 rounds · stop anytime↗
AGES 3–5 · TOGETHER
TILT OR TAP

A cosy landing

Use big arrow buttons, or let a grown-up enable tilt.

10 rounds · stop anytime↗
AGES 3–5 · TOGETHER
TILT OR TAP

Bubble meadow

Use big arrow buttons, or let a grown-up enable tilt.

10 rounds · stop anytime↗
AGES 3–5 · TOGETHER
TILT OR TAP

Sail the little leaf

Use big arrow buttons, or let a grown-up enable tilt.

10 rounds · stop anytime↗
THE BEST PART IS YOU

Little discoveries. Shared together.

Sit close, ask “What do you notice?”, and follow their curiosity.
Every game ends with an idea to try in the real world.

A note for grown-ups

Follow your child’s lead, stop whenever they wish, and leave time for sleep, movement, conversation, and physical play. Each game ends with a real-world activity. For children under 3, use physical games with a caregiver instead.

A SPACE FOR GROWN-UPS