A shape for every space
A circle, a square… where do they belong?
A practical guide for grown-ups choosing games for ages 3–5.
Start with shapes, matching, fruit counting or painting. Larger mazes and block trays may suit ages 4–5 with help. Sit nearby and ask what your child notices. The child can stop at any time.
Each activity has ten varied rounds. A next-round screen gives you time to decide whether to continue or return to the garden. Leaving early and opening the game again starts a new journey.
Open For grown-ups and answer the simple sum to reach settings. This separates settings from play; it is not age verification. Sound starts off. Choose one, three or six completed games per visit, or start a fresh session. The session reminder is not a device screen-time lock.
Use Save games for offline in the grown-up area, then add the site to the home screen from your browser menu. On a computer, download the single HTML edition and open it locally. Downloads do not update themselves. Device voices may need an internet connection.
All movement games work with buttons. Tilt needs a compatible phone and a grown-up check. Use small movements and return to buttons if needed. Physical accelerometer behaviour varies by device.
All 42 games are free during our launch month. We may offer optional monthly membership later; there is no payment collection, subscription or automatic charge now. Future pricing will be explained before a grown-up chooses to join.
There are 13 language choices. Translations are automatic or locally written and have not all had native-speaker review. Some new descriptions remain in English. See privacy and play counts for what stays on your device and what can be counted.
These activities offer opportunities to practise and talk together. They do not measure development or replace physical play, sleep, conversation or professional advice. For children under three, use physical games with a caregiver.
No scores. No rush.
Just a place to try things.
42 little games · 8 ways to explore
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A circle, a square… where do they belong?
Fruit here, toys there. Let’s pack a picnic.
Peek under the leaves and find a friend.
Put a familiar little routine in order.
Watch a little rhythm. Make it your own.
Follow the pattern. Find its missing piece.
Follow a winding path, one little step at a time.
Follow a winding path, one little step at a time.
Follow a winding path, one little step at a time.
Follow a winding path, one little step at a time.
Use big arrow buttons, or let a grown-up enable tilt.
Use big arrow buttons, or let a grown-up enable tilt.
Use big arrow buttons, or let a grown-up enable tilt.
Use big arrow buttons, or let a grown-up enable tilt.
Choose a piece, turn it, and find its space.
Copy a tiny picture with colourful tiles.
Place blocks and complete little garden rows.
Choose a block that spans the stream.
Match a written number to a group of eggs.
Compare two groups without a hurry.
Find the numbers in their counting order.
Add just enough eggs to match the number.
Find things that are different in a useful way.
Find red, yellow, and blue in familiar things.
Notice which friend is different from the others.
Choose something useful for a rainy or sunny day.
Put everyday things where they belong.
Find a grown-up animal for each little one.
Put a little plant’s story in order.
Make a familiar routine, one step at a time.
Explore five notes, then finish when you’re ready.
Watch a short colour melody and echo it.
Choose colours and make a flower your own.
Notice expressions and talk about feelings.
Match familiar animal calls to their friends.
Trace three gentle trails with a finger or taps.
You’ve finished your little play session. A lovely time to explore away from the screen.
Sit close, ask “What do you notice?”, and follow their curiosity.
Every game ends with an idea to try in the real world.
Follow your child’s lead, stop whenever they wish, and leave time for sleep, movement, conversation, and physical play. Each game ends with a real-world activity. For children under 3, use physical games with a caregiver instead.