AGES 4–5 · 10 ROUNDS · STOP ANYTIME

Patchwork picture

Copy a tiny picture with colourful tiles.

Choose a colour, then tap a square to copy the little picture.

No player account or installation required.

How to play

  1. Look at the small picture to copy.
  2. Choose a colour and paint the matching spaces.
  3. Press Check my picture; the hint points to a space to revisit.

Try it away from the screen

Make a two-colour picture with large paper squares.

Controls, offline play and pricing

Use a touchscreen or mouse. Maze and movement games also support keyboard arrows. You can leave any round using the close button. A full journey has ten rounds, with a pause before each next round.

All games are free during our launch month. Optional membership may be introduced later; there is no subscription or automatic billing today. Save the collection from the grown-up area or download the computer edition for offline play. Optional speech can depend on device voices and internet access.

These are play activities for a child and caregiver, not a developmental assessment or a proven treatment. Some new descriptions use English where translations are not available.

PICK A LITTLE ADVENTURE

More games to explore.

No scores. No rush.
Just a place to try things.

42 little games · 8 ways to explore

AGES 4–5 · TOGETHER
BLOCKS & BUILDING

Little block workshop

Choose a piece, turn it, and find its space.

10 rounds · stop anytime↗
AGES 4–5 · TOGETHER
BLOCKS & BUILDING

Patchwork picture

Copy a tiny picture with colourful tiles.

10 rounds · stop anytime↗
AGES 3–5 · TOGETHER
BLOCKS & BUILDING

A tower for teddy

Build a tower by copying its shape plan.

10 rounds · stop anytime↗
AGES 4–5 · TOGETHER
BLOCKS & BUILDING

Garden block rows

Place blocks and complete little garden rows.

10 rounds · stop anytime↗
AGES 3–5 · TOGETHER
BLOCKS & BUILDING

Build a little bridge

Choose a block that spans the stream.

10 rounds · stop anytime↗
THE BEST PART IS YOU

Little discoveries. Shared together.

Sit close, ask “What do you notice?”, and follow their curiosity.
Every game ends with an idea to try in the real world.

A note for grown-ups

Follow your child’s lead, stop whenever they wish, and leave time for sleep, movement, conversation, and physical play. Each game ends with a real-world activity. For children under 3, use physical games with a caregiver instead.

A SPACE FOR GROWN-UPS